Shinobi
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Shinobi are at the top of their class. Able to hide themselves in a multitude of enviroments, just having a shinobi on the field of battle will slow the enemy advance down as they look around in paranoia for signs of these legendary killers.
Special Notes: The swarming attacks of this unit become less deadly whenever its members are wounded.
Information
Advances from: | Sniper |
Advances to: | |
Cost: | 24 |
HP: | 25 |
Movement: | 6 |
XP: | 124 |
Level: | 3 |
Alignment: | neutral |
ID | X3 RSShinobi |
Abilities: | concealment, fortify, resistance, ambush, mountaineer, nightstalk, skirmisher, tunneling |
Attacks (damage - count)
![]() | Snipe ranged | 15 - 2 bullet | marksman supress firststrike |
![]() | Snipe bombard | 40 - 1 bullet | marksman supress firststrike disable |
![]() | Pistol short | 10 - 3 bullet | marksman firststrike |
![]() | Smoke Grenade short | 0 - 5 explosive | marksman supress |
Resistances
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blade | 0% | ![]() |
pierce | 10% | |
---|---|---|---|---|---|---|
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impact | 0% | ![]() |
fire | -10% | |
![]() |
cold | 0% | ![]() |
arcane | 0% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 80% |
![]() |
Cave | 1 | 50% |
![]() |
Coastal Reef | - | 0% |
![]() |
Deep Water | - | 0% |
![]() |
Flat | 1 | 30% |
![]() |
Forest | 1 | 70% |
![]() |
Frozen | 1 | 30% |
![]() |
Hills | 1 | 70% |
![]() |
Mountains | 2 | 80% |
![]() |
Mushroom Grove | 1 | 50% |
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Sand | 1 | 20% |
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Shallow Water | 2 | 20% |
![]() |
Swamp | 2 | 30% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | 1 | 80% |